Update #2 - Contact Tracing
NZ Covid Simulation with Individuals » Devlog
Update #2 - Contact Tracing Protoype
Changes include:
- Virus will now start at a random day between day 1 and day 7 instead of just always on day 1, provides more uncertainty about scale of the spread when first case is detected
- A prototype version of contact tracing has been added. Currently it has a set capacity of 100 case interviews per day (in future this will be able to be upgraded)
- Slightly increased effectiveness of lockdown as previously lockdown needed to be combined with masks to be effective and it wasn't powerful enough to slow the spread on its own
- Backend change: positive cases and isolating cases are now treated separately as through contact tracing, cases can be in isolation before they test positive
- Increased threshold for recovery so cases do not recover after 7 days if they are still severely ill (but aren't severely ill enough to require further treatment)
- Changed testing behavior so that now the driving force behind making people more likely to get tested is if they are a close contact (previously it was driven by if there were just known cases in the community)
- The smoothed 6-day implementation of restrictions has been fixed to work properly
- Changed case chart to show whether the source of a case was known or unknown (currently this is just determined by if they were isolating as a close contact when they tested positive)
Files
NZ COVID Simulator With Individuals Update 2.exe 31 MB
Jan 10, 2022
Get NZ Covid Simulation with Individuals
NZ Covid Simulation with Individuals
Status | Prototype |
Author | BHjr132 |
Genre | Simulation |
More posts
- Update #3 - VaccinationJan 19, 2022
- Update #1Jan 09, 2022
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