Update #1.5
Sydney COVID Simulator » Devlog
Changes
- Changed testing rates system: testing blitz nerfed, testing rates are lower in each LHD until first case discovered, natural rate is higher after first case discovered
- Added canvas scaling so UI isn't super big on small displays
- Game is now windowed instead of fullscreen
- Removed recovered asymptomatic cases from the travel between LHDs code
- Added Western Sydney LHD and South Western Sydney LHD
- Changed points system to start on 25 points and gain 1 per day
- Modified travel system to make Sydney LHD a much higher exporter of the virus than any other LHD
- Compliance will only start going down in lockdown after one week
- Changed daily briefing to only show cases by LHD if the LHD has recorded cases
- Virus is slightly more infectious without lockdown
- Made numbers display with commas for thousands etc to be more easily readable
Added debug mode in 1.5.3
Files
Sydney COVID Simulator 1_5_4.zip 22 MB
Oct 12, 2021
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