Update #3
Sydney COVID Simulator » Devlog
Virus
- The initial spawn of the virus (previously a cluster of 5 in a random LHD on Day 0) has been replaced by a single case being spawned in a random LHD on a random day between 1 and 7.
Travel
- Overhauled travel system to be more realistic in amount of travel over city.
Bug fixes
- Fixed bug where active asymptomatic cases would reach -1
LHDs
- Added Central Coast, Nepean Blue Mountains, and Illawarra Shoalhaven LHDs (all of Greater Sydney now added)
- Added LHD population to UI display
- Added icons to show what restrictions are active in each LHD
Testing
- Testing campaign will now increase base testing level by 5% instead of 3%
- However base testing level can now not exceed 95% maximum and 80% minimum (actual testing rate per day is randomly selected between the two bounds)
Files
Sydney COVID Simulator Update 3.zip 22 MB
Oct 15, 2021
Get Sydney COVID Simulator
Sydney COVID Simulator
Status | Prototype |
Author | BHjr132 |
Genre | Simulation |
More posts
- Update #5Oct 18, 2021
- Update #4Oct 15, 2021
- Update #2Oct 12, 2021
- Update #1.5Oct 12, 2021
- Update #1Oct 11, 2021
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